Showing posts with label writing. Show all posts
Showing posts with label writing. Show all posts

Monday, November 9, 2009

Zombies: The Ultimate Horror Device


So Halloween has passed. Sad face. But I still find myself thinking about scary things, as there are still a bunch of movies/books/web series.....lots of "web things" still doling out the horror. Seeing as though I try to keep content on this site somewhat related to horror, I had a revelation the other day.

There are many devices authors/screenwriters use to try to scare us. Supernatural beings like Vampires/aliens/zombies/werewolves/etc. There is always the serial killer...like Jason or Michael Meyers. There are disasters like comets hitting the earth or the end of the Mayan calender....(seriously don't you all think that maybe those guys just got tired after planning out over 2012 years of history? Or what if its all just a huge ancient joke and they are in their version of the afterlife rolling on the floor laughing?)

Vampires get staked (or glitter....I hate them I hate them I hate them) Werewolves get shot with silver bullets. Aliens...get viruses loaded to their wireless network. It may be a huge pain in the rear to accomplish these feats, but think of most movies/literature/Twilight (which is not literature) and you will see that something is done, even if the hero dies in the process. But there is a definitive ending, or at the very least a decent ending.

Serial killers usually die, or escape til the sequel, no mater the number. Sometimes the even get frozen and put into space where astronauts of the future unleash an unspeakable horror. But there is usually a definite ending, one that finalize the plot, even if there is a sequel.

End of the world movies, well nobody would watch them if Earth just got destroyed. Even if there is catastrophic damage, people survive and well yay! Same goes with government created conspiracy or disease outbreak plots. They always get exposed. Long story short a book or film wouldn't do well if the heroes don't in someway topple the opposition. They may die in the process, but its usually for the greater good. I also realize that as I'm writing this that there are examples to counter some of the things that are being said but the point is that it's extremely difficult to pull off effectively.

Which brings us to zombies. To include zombies in a story is really opening up a can of worms. You have to consider a lot of things: What stage of the outbreak, what type of zombies, what created the zombies, what kills zombies, how are new zombies created, etc? There are a lot of technical aspects that you must address if you are going to use zombies as a horror device. It is easy to have loop holes.

On the surface if you stack a zombie up against vampires, werewolves, sentient killers, comets, and prophecy then zombies kind of seem like the low undead man on the totem pole. They can't think, are usually slow, and usually can be easily dispatched. But zombie's strength lie in their numbers and their ability to never stop. Zombies have the best endurance ever. They are the endless hoard.

Equally as difficult about zombies, from the writer standpoint, is how to write an effective ending for the zombies. Sure survivors can find a "safe island" or the heroes can all die, or whatever, but nine times out of ten no matter what happens by the end of the book/film there are still zombies with which we must contend. Try to think of books or films where there is an ending you enjoy. Are there still zombies? Probably. Here are some examples that are the first to come to mind: (Spoiler alert, skip over the list in case you don't want things ruined if you haven't seen/read these:)
  1. Night of the Living Dead--hero shot by humans trying to hunt zombies, zombies remain
  2. Dawn of the Dead--two heroes are bit, the other fly off in a helicopter, zombies remain
  3. Day of the Dead--Most humans die...its been a while since I've seen but I know zombies remain
  4. Land of the Dead--Humans survive, but zombies find themselves a "home" Zombies remain
  5. Dawn of the Dead remake--Humans make it to "safe island" only to find...zombies!
  6. Shaun of the Dead--survivors "win" but zombies now exploited for entertainment, zombies remain
  7. 28 Days Later--Danny Boyle says they are not zombies, so they won't be included
  8. Zombieland--4 survivors now a "family" Zombies Remain
  9. World War Z--Survivors dictate the reclaiming of Earth from zombies, yet the job will never be fully complete, zombies remain
  10. Zombie Island/Nation/ All zombies defeated...but horrible ending Read For More Info
So you see a trend here. It is difficult to write an ending for zombies because they are that catastrophic. Those guys in Canada even did that whole research process on it. Read For More Info Most people who have tried have had a hard time completely getting rid of the zombies. It's almost impossible. It's almost even more impossible to write a good ending where zombies are gone forever. These reasons pave the road for Zombies to be regarded as the ultimate horror device for ever ever ever.

Agree/Disagree? Please back up your claims. 20 bonus points for the first person to correctly identify where the picture at the beginning of the post is from. Also: A Fun Zombie Song

Thursday, July 23, 2009

Haunted House Writing Part II

Hello loyal readers. I've let the "Haunted House Writing" post out there for a few days now and there have been some extremely interesting comments and questions. Today let's address some of the queries that were made concerning writing a theatrical haunted house. I've been involved with two during my life time: Lakeside Manor and Gravestone Manor. Not only do the points made here apply to only theatrical haunted houses, but these can also be important elements of any sort of theatre.

As opposed to most other scary venues the scares within a theatrical haunted house come more from technique than the story. Although the writing team at Gravestone Manor puts in an enormous effort to create an awesome and comprehensive story, it is important the story is effectively paired with effects and live actors. If we just brought you into the house and told you the story it would not be as scary as the full-blown theatrical experience. Therefore what actually "gets" the audience is not so much the story, but the way in which the staging of the room manipulates the audience into the perfect scaring opportunity. The story helps to set the stage, tie together, and enhance the haunted house so that the theatrical experience is more complete.


There are two basic principles to remember when designing a haunted house:


1) It's going to be dark. Lighting is perhaps the most important aspect of a haunted house. It helps to set the mood and can be used to direct the audience's attention or reveal an exit. It also serves as the greatest form of distortion ever. Since most of the costumes used at Gravestone Manor are huge latex masks they often do not appear as frightening in full light. But in a dimly lit room, they are only briefly seen which causes just enough of a jolt to spook an audience member. It also allows for the audience member to scare themselves as they paint their own picture as to what the creature really looks like. Also as important is that a fake mask prop must only be seen long enough to cause the scare and then must be quickly removed. The longer the prop or mask is visible, the longer the audience can identify that it is fake and non-threatening and in haunted house settings, this is a bad thing. Low lighting allows for a fake mask to disappear more quickly into the darkness. Also, occasionally it is difficult to build an elaborate set or you simply run out of time. Low lighting can also help to cover the little areas that are "incomplete."


2) Audience Direction. If you can't successfully pull this off, then patrons will leave your attraction saying things like, "it really wasn't that scary." Directing the audience helps to serve two purposes.


The first is that it helps to increase the effectiveness of the scare. Lets say the big effect is to have someone dressed as a clown come bursting through a door. Well if there is only one door in the room the audience is going to stare at that door and think, "I bet somethings going to pop out from that door." Then, when the clown does emerge, its really not that effective because it was anticipated.


Now take the same scenario. The audience is looking at the door, but then there is a clock that chimes to the left, a bottle falls off a table to the right, the doors to a cabinet burst open behind them. The audience is now looking at everything else in the room besides the door. When the turn around to look behind them, the clown enters the room and starts to make his presence known. When the audience turns around, the no longer see a harmless door, but rather a frightening clown that seems to have appeared right before their eyes. I've seen it before and something as simple as this can scare even the most "macho" of football players who all of the sudden hide behind their girlfriends. This exact example is drawn from Gravestone Manor and by the way, here is the clown:


The second think that audience direction assists with is a sense of discomfort. When sounds are heard, lights are seen, and effects are going off, the audience is looking around the entire manor for the next possible scare. Assaulting their senses from all angles makes Gravestone Manor seem more frightening than it really is, because the audience is actually scaring themselves. It really is amazing at how people scare in a group because when one jumps, they all jump.

Lastly, in terms of where the room and effect ideas come from, its really just the product of imagination. Sometimes Gravestone Manor writers just come up with the effect and others help dress the effect with a story. Sometimes if we can't end up building the effect we try to reorder the room so that the story remains in tact so there there isn't a heck of a lot of change. It really is hard to describe because Gravestone Manor has such a wealth of writers, builders, and actors who all contribute to help make Gravestone Manor the "Most Unusual Haunted House Ever."

I hope this helps and was insightful. http://www.gravestonemanor.com/ and thanks to all of those who left comments previously.

Gravestone Manor is on Twitter at www.twitter.com/GravestoneManor

Become a fan of Gravestone Manor on facebook

This post supported by Theatre Ticket Suppliers

Monday, July 6, 2009

Haunted House Writing


So the other day, my good friend Erin said, "hey I like your blog, but when I go to it, there's nothing about haunted house writing." I've considered this and become upset that perhaps there are some readers/web surfers who find this site and think "hey, I'd like to know how to write a haunted house," but instead get upset when they see movie reviews and commentary on omelettes. The name Haunted House Writer was originally intended just to be my unique identity on the world wide web but I can see now that it has been misleading.


Therefore, I'd like to open up the forum for anyone who might be interested in Haunted House Writing. I've been involved with a local haunted house, named Gravestone Manor. I've been an actor there for seven years, been on the writing team for six years, and have been the Assistant Project Coordinator for five years. Gravestone Manor is a United Way charity. Everyone involved is a volunteer and every penny made goes right to the United Way. Prior to that I helped run the much smaller scale yet equally as awesome haunt known as Lakeside Manor, which despite being inactive for almost eight years, I'm surprised to learn it is still listed on hauntedhouse.com


So if anyone has any questions on how to write/create a haunted house, techniques, some (and I'll stress some) info on how the attractions I've worked at operate, or anything else haunted house related, leave a comment and once there are a bunch I'll make another post directly for that purpose. Thanks loyal readers! Especially the one(s) in Clark Summit....seriously who is that? You spend more time on this site than I do and I am very grateful.
Gravestone Manor's Website: www.gravestonemanor.org